utorok, 14. januára 2014

PIKES PEAK 2008 - progress




28.2.2014  -




clouds on a track ... ?




26.2.2014 -  New 3D low objects ( cars, spectators, etc....)
                     Characters were prepared using the method Ridding in 3ds max -  tutorial 3ds Max Biped
 ( http://majoh.deviantart.com/art/Mandi-s-3dsmax-Biped-Tutorial-26515784 )





14.1.2014 - pokračujem po dlhšej prestávke...teraz mám čo doháňať :)

  ...textúry zo Street View dajú zabrať :/ ...






13 komentárov:

  1. Fantastic! Looks like real!! :O

    Hadi

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  2. To je vizuální masakr Miro :)
    Mato22

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  3. Dík kluci, dúfam, že grafika v RBR nebude proti :)

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  4. Great job! Will you release it also for rFactor? And can we expect to drive this masterpiece before the end of 2014? :)

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  5. Thanks !
    Maybe in 1-2 months it could be done.
    If interested, then releases the the track into rFactor. Just do not know whether
    will correct size textures (1024x4096) ...

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  6. Hi Miro! You are very restrained about sharing your wip status :) Why you don't share more photos of this project? I wonder how it's gonna looks like with all that trees and vegetation.

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  7. Now I'm working on all objects on the track - cars, spectators, guard rails, signs etc.
    Vegetation will be to the end.

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  8. Cars looks nice, if just add vertex colors for simulate some shadows it will perfect!

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  9. is possible create this track for Rfactor game??

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    Odpovede
    1. If interested, I give the necessary files.

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  10. Hello. I used to have Pikes Peak in my plans, but after you shared your first photos, I skipped it. Maybe I will come back to that concept if I will decide that it can be made better than you did, but now I think it is very unlikely when I'm looking at the screenshots :) Great job. I also would like to see it in rFactor, both with rally world 4.0 and all classic and modern hill climb cars it would be heaven on earth!

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